WOE!

Thu, Nov. 15th, 2012 09:48 am
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WOES! Glitch is closing D: D: D: D: D:

I do not have enough sadface in the world!

I don't even have an icon of Squeegle (my character) yet! I haven't gone fishing! There are swathes of the world I have held off exploring to savor it for longer! (And to avoid crowds.)

I just. People. I have been sucked into bits of the gaming world for the past year or so, and while I loved things like Prof. Layton and whatnot, Glitch was full of happy candy colors and really weird humor and cute animals and awesome sound effects, and it was a pretty reliable destressor that I thought would be sticking around for quite some time. (I just. They were releasing all this cool stuff! I saw more and more people from DW signing up! This is so out of the blue for me. ;__; )

Glitch invites!

Wed, Aug. 1st, 2012 03:16 pm
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I have three Glitch invites! Anyone want to try the game out?

Glitch!

Fri, Jun. 8th, 2012 03:42 pm
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So much stuff going on in Glitch right now! I should probably make an icon of Squeegle (my character) at some point, since I keep posting about it...

Anyway, I finally caved and bought a subscription and credits. If Sims Social and offline moving has taught me nothing else, it has shown that I am a billion times more likely to shell out money for pretty furnishings and decorations than I am for clothes. For some reason, this personal consistency soothes me.

(I also go "Ooo, I like this song, what is it?" a lot to CB, who frequently says it is the tenth time I have said that I both like the song and don't know it. This consistency also makes me happy.)

And I am just happy with all the changes the developers are making! It's very cool that they seem to be looking at exactly how people's use of items in Glitch has been changing and making things to accommodate that—the new Notes Pole is what brought this to mind. I also love that previously impractical objects and skills are now far more practical and desirable, because really, while I liked making fuel cells before, it made pretty little sense to do so when I couldn't find street projects to throw blocks at. But oh man, my woodworking machine uses so many of the suckers!

I am also amused by how formerly useful objects in Glitch are becoming decorative items. You can interact with them, unlike in Sims Social, but it's funny how many of us seem to want to do things like set our tables and fill our kitchens with food and have books lying around everywhere. (Seriously, Glitch, let us craft books! I don't even care what they're used for, I just want books everywhere. How else is it supposed to feel homey?)

And of course, everything is done in that weird Glitch way, so not only can you have your Danish modern furniture, you can also have a room papered in bacon with little vegetable and fruit tables and chairs! Or a sandwich bed!

Despite now having credits and a subscription, I haven't decorated much yet. I don't know exactly what I want yet, so I am mostly ogling everyone else's decor. That said, I am totally hatching a ton of piglets and chicks and not feeding them to grow them up so they can sit around my house looking cute!

ETA: Also, even though I was the one who was most excited when all the updates came out, CB is actually the one who has been totally hooked. I feel a bit guilty about this, since he had just kicked his Minecraft addiction, but it was kind of nice to have someone who is extremely into games validate my newest pet toy. Especially when everything else I've liked so far is stuff like Sims Social and Tiny Tower.

Games updates

Wed, May. 2nd, 2012 12:47 pm
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I only have one residential floor left, and then I am finally done with Tiny Tower!

... now I have to figure out what to do during the commute.

I have also signed up for QZone (me!), one of the biggest social networking sites in China. I have done this despite being able to read much less simplified Chinese than I thought because Sims has launched on it and I am a sad, sad addict who wants to see if there are any different clothes/furniture/hair/missions/whatever.

Most of the game is the same, except you can't post to your feed to request things a la Facebook, so everything is based on in-game requests. Most of the assets are the same as well, except for maybe 5-10 new items in hair, clothes, furniture, respectively. On the other hand, the new hair and new clothes are SO MUCH CUTER. And Bella has been replaced by a much more anime-looking character called Rongrong.

Screencaps )

And OMG so many big things happening in Glitch! (Me!) Read more... )

(no subject)

Mon, Mar. 26th, 2012 02:51 pm
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Eeeeeeeee, cannot wait! Especially since I have been loving the sample furniture—I especially love that the Glitch yeti chair is actually based on a modern furniture classic!

I am glad Sims Social has added a Career option, though annoyed at the waiting times, but really, I am in it for the interior decoration. I chose the Celebrity Chef career just so I could get more virtual kitchen gadgets.

Also, I've been playing Echo Bazaar (now Fallen London?) for a while, but mostly as a "I am bored and must click compulsively on something" distraction. But now that my numbers are finally in the above-60s, the storylines have actually been getting more interesting! With some world-building revelations! (Sorrow spiders, EW!) My favorite so far has been the Cheesemonger arc.

Glitch again

Wed, Jan. 18th, 2012 10:51 am
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So after getting bored of Glitch, I am now excited again, thanks to the Unlaunching and little peeks at changes that may happen going forward. HOUSE CUSTOMIZATION! Maybe this will finally break my already waning interest in Sims Social, though of course I keep hoping for a Lunar New Year theme/event over there. Mostly, though, it sounds as though there will be a lot more to do when you have more resources. Right now, I am still largely randomly gathering quoins and selling Extremely Hallowed Shrine Powder for the heck of it. I've also started harvesting jellisacs, even though there's really not a great use for them in the game. Mostly, I just like the "glop" sound they make, at I can donate fuel cells to community machine rooms.

Also, I finally got CB to start playing!

It's very funny, because after he played enough to get a feel for the game, he was a lot more excited than I was. Apparently the 2D MMO-ness is unique, as is having a branching world map (me: "Other games didn't have signposts?!"), as is the concept of a non-combat MMO that remains interesting. I feel I should go into more detail about Super Mario and the evolution of screens and levels in game design, except I was a bit tipsy from wine and I don't quite remember the details. It's also interesting getting a gamer perspective on it, since quite a few people I know playing it had the "What is this MMO thing and what am I supposed to be doing in it?"

It's especially interesting to think how much the writing, sound design, and art direction influenced my getting into the game. Even in the beginning, when I had no idea what I was doing, I would go around and pet trees just because I like the little "ahhh" sound they make afterward.

Also, yay for 2D games. I tried Minecraft on peaceful mode, but even then, all the camera turning and angles and whatnot were a bit too much and ended up making me feel nauseous.
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(Starting to xpost to LJ again)

I have read approximately 1.8 books in the past five months or so. Okay, probably more, but that's how it feels. I mostly blame CB, particularly for siccing Sims Social on me, but here's a gaming report if anyone is interested.

Please note that I am extremely idiosyncratic re: what I can play. Ex. I dislike first-person 3D perspectives, 3D navigating in general, fighting, stress, anything that depends on too much physical coordination/real world physics, and I get fixated and bored by odd things. So I am not sure how useful any of these will be...

Professor Layton, Glitch, random stuff, and Facebook )

And I realized this is actually getting kind of long (! now I feel guilty spending so much time on non-reading things!), so interactive fiction gets its own post.

Stuff CB plays that I watch )

New addictions

Thu, Oct. 13th, 2011 08:59 am
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I have, strangely enough, been spending all my time playing social games online. I say strange because while CB is a gamer, I am not. I discovered with my ex that I enjoy watching games with stories—I loved watching Eternal Darkness even though it freaked me out, and I had a lot of fun watching Zelda: Wind Waker. But I'm terrible at playing them... I tried other Zeldas on Wii and Nintendo DS, and I never made it past the tutorial on the former and rapidly got bored of killing things in the latter.

But then, CB got hooked on Sims Social on Facebook, and then he sicced it on me! Argh! Now I am actually active on Facebook, what the heck?! (I play on an incognito browser window and delete cookies every so often due to recent reports of Facebook tracking you everywhere.) I think Sims appeals to my rampant consumerist nature, and at least buying virtual things online with virtual cash slightly appeases the desire to do so offline. (Also, I am geekily excited about all the Halloween stuff coming out right now. My Sim can sleep in a coffin!)

And then [personal profile] troisroyaumes introduced me to Glitch, an extremely cute MMORPG that involves no fighting or killing whatsoever. Normally I would have found it too complicated to play—the learning curve is much, much steeper than Sims—but the absolutely gorgeous and adorable art direction kept me in it even as I couldn't figure stuff out.

So possibly now I have a free trial at Gamefly... I have tried City Interactive's puzzle/quest games Murder in Venice and Tree of Life, both of which I find very clunky in design but puzzly enough to spend my time on. Am still waiting for the new Professor Layton to come out. I tried Sakura Taisen: Takarazuka in New York in the Roaring Twenties! Sadly, not its actual name. Even more sadly, I bounced off it due to all the talking and how obvious it was that the game was written for fanboys to ogle at all the different women. Ew.

Anyone have Gamefly recs (Wii or DS preferred)?

  • I don't like anything that involves combat or combat stress. As in, I found Plants vs. Zombies and Angry Birds too stressful. And I am really sad, but I couldn't get past the tutorial for Okami too =(.
  • I can't do 3D games with a lot of movement because they make me queasy (see: Ilo Milo, which is fun and adorable and sadly makes me feel like throwing up, and Portal, which looks really cool and has great writing but makes my head spin. Picross 3D is ok because of the tiny DS screen.)
  • I am awful at physics-based games (see: Angry Birds and Cut the Rope).
  • I really like puzzly games like Professor Layton, and I have been chronically addicted to Picross (as well as Piczle Lines on iPhone).
  • I can do block-type games like Tetris, Dr. Mario, and Puzzle Fighter.
  • Despite my current addiction to Sims Social, I generally find simulation games too complicated... I hate amassing armies; I don't want to run a city or a shop, much less a country or a world; and mostly I'm as much a giant homebody in games as I am offline.
  • I like a very easy ramp-up period. I.e. I tried Myst a long time ago, entered the world, stared at the screen for ten minutes, clicked on five things, and then gave up.


(Both Sims Social and Glitch accounts are under my legal name, ergo my not linking.

ETA: And now the Glitch account is fandom friendly!)

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