![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
WOES! Glitch is closing D: D: D: D: D:
I do not have enough sadface in the world!
I don't even have an icon of Squeegle (my character) yet! I haven't gone fishing! There are swathes of the world I have held off exploring to savor it for longer! (And to avoid crowds.)
I just. People. I have been sucked into bits of the gaming world for the past year or so, and while I loved things like Prof. Layton and whatnot, Glitch was full of happy candy colors and really weird humor and cute animals and awesome sound effects, and it was a pretty reliable destressor that I thought would be sticking around for quite some time. (I just. They were releasing all this cool stuff! I saw more and more people from DW signing up! This is so out of the blue for me. ;__; )
I do not have enough sadface in the world!
I don't even have an icon of Squeegle (my character) yet! I haven't gone fishing! There are swathes of the world I have held off exploring to savor it for longer! (And to avoid crowds.)
I just. People. I have been sucked into bits of the gaming world for the past year or so, and while I loved things like Prof. Layton and whatnot, Glitch was full of happy candy colors and really weird humor and cute animals and awesome sound effects, and it was a pretty reliable destressor that I thought would be sticking around for quite some time. (I just. They were releasing all this cool stuff! I saw more and more people from DW signing up! This is so out of the blue for me. ;__; )
Tags:
(no subject)
Thu, Nov. 15th, 2012 05:58 pm (UTC)(no subject)
Thu, Nov. 15th, 2012 06:08 pm (UTC)And I really liked having a game that actively encouraged niceness and silliness and etc.
(no subject)
Thu, Nov. 15th, 2012 06:25 pm (UTC)(no subject)
Thu, Nov. 15th, 2012 07:16 pm (UTC)(no subject)
Thu, Nov. 15th, 2012 06:23 pm (UTC)(no subject)
Thu, Nov. 15th, 2012 07:15 pm (UTC)(no subject)
Thu, Nov. 15th, 2012 10:03 pm (UTC)(no subject)
Fri, Nov. 16th, 2012 04:48 pm (UTC)Sigh. Still, they did it. Perhaps someone will take their general model and make something scalable and more enduring, at a time and place where it can run.
(no subject)
Thu, Nov. 15th, 2012 07:08 pm (UTC)(no subject)
Thu, Nov. 15th, 2012 07:15 pm (UTC)(no subject)
Thu, Nov. 15th, 2012 08:11 pm (UTC)Anyway, I'm making Hooch for the inevitable goodbye parties.
(no subject)
Thu, Nov. 15th, 2012 08:36 pm (UTC)(no subject)
Fri, Nov. 16th, 2012 04:15 am (UTC)And, it makes me sad in a more general way, too, because I am so uninterested in the typical MMORPGs out there. Just, the sort of set-up and gameplay and graphics and everything is just not even the tiniest bit appealing. So Glitch was really different in that respect, and I'm sad that it apparently didn't do that well, because I want more games like that, not more WoW clones... :(
(no subject)
Fri, Nov. 16th, 2012 06:04 pm (UTC)(no subject)
Fri, Nov. 16th, 2012 05:42 am (UTC)(no subject)
Fri, Nov. 16th, 2012 06:05 pm (UTC)(no subject)
Sun, Nov. 25th, 2012 04:27 am (UTC)